Skerrit

Skerrit represents Nature's great guiding hand, keeping the Balance between all things. He maintains the forest so that all within it may serve their proper roles. For hunters, he provides prey; for the hunted, he provides bountiful flora. Skerrit is worshipped mainly by centaurs and satyrs, and by those sylvan elves who are more neutral in alignment. Skerrit's Glade is located on the Outer Plane of the Beastlands, near Ehlonna's Grove of the Unicorns. Though he is probably the best known member of Titania's Seelie Court, he prefers to maintain his own realm separately.

Piety Gain Conditions


 * Slaying a powerful abberation, fiend, or undead.
 * Stopping those who hunt for sport or profit.
 * Destroying fences or other manmade boundaries intended to inhibit freedom of passage in Fey-inhabited lands.
 * Conducting a sacred ritual on an evening of the full moon, involving a dance, wrestling, or a mock hunt.

Piety Loss Conditions


 * Killing an animal for any reason other than necessity.
 * Deliberately destroying natural land for any reason other than necessity.
 * Constructing a temple or sacrificing an animal in dedication to Skerrit.
 * Electing by personal will to permanently live in a city or settlement.
 * Defending any city or settlement against a natural disaster.