Obad-Hai

Obad-Hai, the Shalm, rules nature and the wilderness and teaches that the wilds can sometimes be ugly, dangerous, or terrible, but that these things too are a part of nature and should be respected for it is an uncaring, nonjudgmental reckoner of worth.

Piety Gain Conditions


 * Conducting a ritual to or otherwise facilitating the emergence of the impressive raw forces of nature such as: infernos, blizzards, thunderstorms, maelstroms, tsunamis, earthquakes, and more.
 * Returning once living beasts, plants, and humanoids remains to the land, air, sea, fire, or other natural phenomena if they have been removed from the natural cycle (such as returning remains from an isolated demiplane to the Outlands).
 * Enriching nature in a way that restores the balance to an area or ecosystem (such as returning water to a dried lake or burning parts of an overgrown grove).
 * Hunting and killing creatures of great might that threaten nature (such as by creating undead, aberrations, or monstrosities).

Piety Loss Conditions


 * Conducting a ritual to or otherwise preventing the emergence of the impressive raw forces of nature such as: infernos, blizzards, thunderstorms, maelstroms, tsunamis, earthquakes, and more.
 * Preventing the remains of once living beasts, plants, and humanoids from returning to the land, air, sea, fire, or other natural phenomena resulting in their alienation from the natural cycle (such as killing one of the listed creatures on a demiplane and not returning the remains).
 * Disrupting nature in a way that tips the scales too toward life or death (such as enriching the land which results in overpopulation and starvation).
 * Submitting to or allowing creatures of great might to threaten nature (such as by creating undead, aberrations, or monstrosities)